[Bf-committers] list veiw vs outliner functionality
pildanovak at post.cz
Sun Mar 29 18:10:14 CEST 2015
I just saw one of the feature videos for 2.74.
Listview was extended in particles properties to enable toggles for view and
list view also got a lot of other features recently, like alphabetical
sorting, searching e.t.c.
While this kind of features are of course very usefull and everybody is
gratefull for them, because artists do really need them, there is something
behind this patch that made me worried about the design part of it.
The new toggles are there basically so that the user doesn't have to switch
to modifiers to switch off the particles. As with the other features
mentioned, the newly added features basically duplicate outliner
It's something list view was since the beginning - a small outliner inside
the property window.
So the question is, why isn't all this functionality inside the outliner
Something where you could see modifers, various vertex/edge groups,particle
systems e.t.c. directly inside the outliner.
Then, the space of the UI would be more optimally used, and there would be
no need for such workarounds.
developer of Blender CAM
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