[Bf-committers] Tool's default parameters.

Eugene Minov minov.eug at gmail.com
Fri Mar 27 15:36:17 CET 2015


Hmm, Yes, I always use Ctrl+Alt+Space for new orientation but it never
occurred to me to look for defaults in keymaps :)
Thanks Bjørnar, for helpful hint!

On Fri, Mar 27, 2015 at 3:49 PM, Bjørnar Frøyse <bjornar24 at gmail.com> wrote:

> For your first example:
>
> If you go to Preferences -> Input, and search for "Orientation", you'll
> find the keymap entry for Create Orientation.
> There you can set it to always check that box when you use the hotkey.
>
>
> This should work fine for most things accessed with hotkeys.
>
> For other things, can do it with a script that for example creates a sphere
> with a specific set of values.
> This is very easy and relatively non-technical to do. Could be made easier
> with an addon of some sort.
>
>
> On Fri, Mar 27, 2015 at 2:07 PM, Eugene Minov <minov.eug at gmail.com> wrote:
>
> > Hi I have a question.
> > There's some settings in blender (checkboxes, edits, etc..) which states
> do
> > not remembers after blender restart and resets to some hard-coded
> defaults
> > (non-changeable even by "Save User Settings" button).
> > For example:
> > - Transform Orientations
> >     Create Orientation: (Use after creation, Overwrite previous, ...)
> > - All Add Mesh, Curves, etc.. parameters, like radius, size and so on.
> > - All Tools in edit mode like: Inset, Bevel, Extrude, etc..
> >
> > Personally I would love to have a way to, for example, set 'Overwrite
> > previous' parameter of 'Create Orientation' tool by default. I use custom
> > orientations very often and after a hour of work I end up with a bunch of
> > Edge01, Edge02, ... Face01, Face02. Not that it is a problem but still,
> > visually unpleasant.
> >
> > Also there's situations where I need create another sphere or cylinder
> with
> > some precise radius and radius remembers for second created primitive.
> But
> > after blender restart that radius resets..
> > Same with 'Inset' tool and other similar edit mode tools.
> >
> > So my question. Is this behavior should be considered as a bug or a
> > feature?
> > And how hard it'll be to implement those defaults someday?
> >
> > Cheers,
> > Eugene.
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
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