[Bf-committers] ffmpeg options
xavier.thomas.1980 at gmail.com
Wed Mar 11 16:54:05 CET 2015
AFAIK there is no project to expose all the encoding options of ffmpeg, but
for the colorspace transformation there is this discussion:
I was a patch I wrote years ago (before Blender had OCIO colormanagement )
to change the parameters of the YCbCr colorspace transformation of ffmpeg.
Back then it received no love nor testers nor feedback, but now the
discussion restarted to find a good design to incorporate this with OCIO,
specially on the encoding side. You are welcome to give your idea.
2015-03-11 10:15 GMT-03:00 Vicente Carro <vicentecarro at gmail.com>:
> Completely agree with that.
> And because of the same reason. When you are dealing with color conversion,
> LUTs or you need to export it in a very specific format (strict
> "compatible" shit-DNxHD ) you really want that or else have to make it in
> the long way (render to dpx and then encoding).
> On 11 March 2015 at 13:07, Piotr Arlukowicz <piotao at polskikursblendera.pl>
> > Hello,
> > is there any possibility or future plans to allow Blender to encode
> > with all ffmpeg options? Things we have already in Output panel for movie
> > production are very limited and troublesome for ppl who are trying to
> > with color spaces conversions.
> > Recently I received a question about coding movies right in YUV420p
> > colorspace. Using a typical workflow with rendering from this colorspace
> > PNG/RGB frames in RGB and then converting them again to YUV420 in final
> > pass is a pain.
> > Piotr
> > Arlukowicz, BFCT
> > *YT: /user/piotao?feature=guide*
> > *FB:* */polskikursblendera* *TW:*
> > */piotao*
> > *Blender Network:* *https://www.blendernetwork.org/piotr-arlukowicz
> > <https://www.blendernetwork.org/piotr-arlukowicz>*
> > *Polski Kurs Blendera:* http://polskikursblendera.pl
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