[Bf-committers] ffmpeg options

Vicente Carro vicentecarro at gmail.com
Wed Mar 11 14:15:59 CET 2015


Completely agree with that.
And because of the same reason. When you are dealing with color conversion,
LUTs or you need to export it in a very specific format (strict
"compatible" shit-DNxHD ) you really want that or else have to make it in
the long way (render to dpx and then encoding).



On 11 March 2015 at 13:07, Piotr Arlukowicz <piotao at polskikursblendera.pl>

> Hello,
> is there any possibility or future plans to allow Blender to encode movies
> with all ffmpeg options? Things we have already in Output panel for movie
> production are very limited and troublesome for ppl who are trying to work
> with color spaces conversions.
> Recently I received a question about coding movies right in YUV420p
> colorspace. Using a typical workflow with rendering from this colorspace to
> PNG/RGB frames in RGB and then converting them again to YUV420 in final
> pass is a pain.
> ​Piotr
> ​ Arlukowicz, BFCT​
> ​*YT: /user/piotao?feature=guide*
>  *FB:* */polskikursblendera* *TW:*
> */piotao*
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