[Bf-committers] Vignette node for Blender's Compositor
ton at blender.org
Thu Mar 5 18:00:12 CET 2015
The compositor was designed for a frame workflow, for rendering 3d, for combining vfx and footage into a shot. That is being done in linear color, and it's advised to keep its file output as pure as possible (floating point colors with high dynamic range).
These shots then get combined to a final edit and get a final color grade, exported to a specific color space. That is a good stage to add vignettes as well. Vignettes really should be done in display-space.
That is what the Redgiant link illustrates - it's a grader editor. Shots are the input, a film is the output.
So - if you talk about easier vignette support, we could also look at improving the sequencer to be a much more advanced and realtime grading system.
Ton Roosendaal - ton at blender.org - www.blender.org
Chairman Blender Foundation - Producer Blender Institute
Entrepotdok 57A - 1018AD Amsterdam - The Netherlands
On 5 Mar, 2015, at 13:10, Akash Hamirwasia wrote:
> I have found out that creating vignettes in Blender's compositor can take
> time and other people agree with it. Also if there is a Vignette node, it
> will make people be focused on compositing rather than spending their time
> in creating a Vignette.
> Also I had created a video on it which you can watch here:
> Also here are the survey results:
> Hope you accept and reply to my request......
> Akash Hamirwasia
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> Bf-committers at blender.org
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