[Bf-committers] Blender developers weekly meeting notes - March 1st, 2015
blurymind at gmail.com
Sun Mar 1 21:05:18 CET 2015
Also if you duplicate action.001, instead of action.004, blender will
set the new action (action.005) as having 0 users if it's not selected.
So it's much better now. But it is not completely fool proof/error prone.
Blender is still setting some of the action clips for a purge.
On Sun, Mar 1, 2015 at 10:01 PM, Todor Imreorov <blurymind at gmail.com> wrote:
> First of all I would like to express my gratitude for addressing this
> issue. After some testing I found it to be stable for me.(windows and linux)
> It now keeps all newly created actions - even if they dont have a fake
> user on them. They are noted as having two users.
> There is however one minor thing.
> If you create a bunch of actions and you save the blend file while not
> being at the newest created one, blender will purge it.
> Try this:
> 1. Make a bunch of actions (action editor)
> 2.select action.002 or 001 from the list
> 3. Open the list again
> action.003 will have 0 users and will be set for a wipeout.
> On Sun, Mar 1, 2015 at 6:39 PM, Ton Roosendaal <ton at blender.org> wrote:
>> Update! Joshua mailed me this doc:
>> Ton Roosendaal - ton at blender.org - www.blender.org
>> Chairman Blender Foundation - Producer Blender Institute
>> Entrepotdok 57A - 1018AD Amsterdam - The Netherlands
>> On 1 Mar, 2015, at 17:09, Ton Roosendaal wrote:
>> > Hi all,
>> > Here are the notes from today's meeting in irc.freenode.net
>> > 1) Upcoming Blender 2.74 release
>> > - Planning doc:
>> > http://wiki.blender.org/index.php/Dev:Doc/Projects
>> > - Lukas Toenne mentions that Cloth sim fix has been committed now.
>> > - In general all projects are ready for BCon4 period (urgent bugfix
>> only, make test build).
>> > - But! Last night's 16 commits from Joshua Leung raise some questions.
>> > A fix for Action user counting was needed, but this looks actually like
>> complete new feature. There's already a crash report for it in tracker:
>> > https://developer.blender.org/T43851
>> > - Joshua could really post a doc, and we should do a quick code review?
>> Let's talk about it!
>> > Goal is to have Blender 100% stable now, risky commits can wait two
>> weeks and go to 2.75.
>> > (NB: Just a second before I wanted to send this mail, Joshua fixed
>> above bug).
>> > 2) Other projects
>> > - Kevin Dietrich mentions that Campbell Barton did an early code review
>> of OpenVDB Particle mesher modifier. It's not approved yet. Lukas advises
>> to keep separate from old particle code. Kevin will write a wiki doc with
>> the design spec and usability case.
>> > - Tomorrow Google announces which orgs get accepted for GSoC.
>> > Laters,
>> > -Ton-
>> > --------------------------------------------------------
>> > Ton Roosendaal - ton at blender.org - www.blender.org
>> > Chairman Blender Foundation - Producer Blender Institute
>> > Entrepotdok 57A - 1018AD Amsterdam - The Netherlands
>> > _______________________________________________
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