[Bf-committers] Blender developers weekly meeting notes - March 1st, 2015

Todor Imreorov blurymind at gmail.com
Sun Mar 1 21:01:29 CET 2015


Hi,
First of all I would like to express my gratitude for addressing this
issue. After some testing I found it to be stable for me.(windows and linux)
It now keeps all newly created actions - even if they dont have a fake user
on them. They are noted as having two users.

There is however one minor thing.
If you create a bunch of actions and you save the blend file while not
being at the newest created one, blender will purge it.

Try this:
1. Make a bunch of actions (action editor)
action.001
action.002
action.003

2.select action.002 or 001 from the list

3. Open the list again
action.003 will have 0 users and will be set for a wipeout.

On Sun, Mar 1, 2015 at 6:39 PM, Ton Roosendaal <ton at blender.org> wrote:

> Hi,
>
> Update! Joshua mailed me this doc:
>
> http://aligorith.blogspot.co.nz/2015/03/action-management-roadmap-2015-version.html
>
> -Ton-
>
> --------------------------------------------------------
> Ton Roosendaal  -  ton at blender.org   -   www.blender.org
> Chairman Blender Foundation - Producer Blender Institute
> Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands
>
>
>
> On 1 Mar, 2015, at 17:09, Ton Roosendaal wrote:
>
> > Hi all,
> >
> > Here are the notes from today's meeting in irc.freenode.net
> #blendercoders
> >
> > 1) Upcoming Blender 2.74 release
> >
> > - Planning doc:
> >  http://wiki.blender.org/index.php/Dev:Doc/Projects
> >
> > - Lukas Toenne mentions that Cloth sim fix has been committed now.
> >
> > - In general all projects are ready for BCon4 period (urgent bugfix
> only, make test build).
> >
> > - But! Last night's 16 commits from Joshua Leung raise some questions.
> > A fix for Action user counting was needed, but this looks actually like
> complete new feature. There's already a crash report for it in tracker:
> > https://developer.blender.org/T43851
> >
> > - Joshua could really post a doc, and we should do a quick code review?
> Let's talk about it!
> > Goal is to have Blender 100% stable now, risky commits can wait two
> weeks and go to 2.75.
> >
> > (NB: Just a second before I wanted to send this mail, Joshua fixed above
> bug).
> >
> > 2) Other projects
> >
> > - Kevin Dietrich mentions that Campbell Barton did an early code review
> of OpenVDB Particle mesher modifier. It's not approved yet. Lukas advises
> to keep separate from old particle code. Kevin will write a wiki doc with
> the design spec and usability case.
> >
> > - Tomorrow Google announces which orgs get accepted for GSoC.
> >
> > Laters,
> >
> > -Ton-
> >
> > --------------------------------------------------------
> > Ton Roosendaal  -  ton at blender.org   -   www.blender.org
> > Chairman Blender Foundation - Producer Blender Institute
> > Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands
> >
> >
> >
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>


More information about the Bf-committers mailing list