[Bf-committers] Game logic UI Proposal Part 1 Color Groups

Adrians Netlis adris3ddev at gmail.com
Wed Jul 22 20:56:18 CEST 2015


Well, last 3 days I am hearing so much about logick bricks --> nodes
transition that would upgrade blender's visual scripting drasticly. I think
that this is just amazing idea - most important is that it can be
realised...

2015-07-22 21:42 GMT+03:00 Jacob Merrill <blueprintrandom1 at gmail.com>:

> Cool, I was just trying to fix what we have, but a full nodal upgrade is
> not a bad idea,
>
> I am learning the code base, so have to start somewhere,
> On Jul 22, 2015 11:08 AM, "Ton Roosendaal" <ton at blender.org> wrote:
>
> > Hi Mitchell,
> >
> > I also prefer a radical step here, and design a new logic system.
> >
> > UI and design discussion is a bit out ot scope for this thread now. We
> can
> > use special mailing lists, the developer website, code blog and wiki for
> > that. I also need to know how much of such lists or forums are needed
> even.
> > Module teams could start talking together too...
> >
> > -Ton-
> >
> > --------------------------------------------------------
> > Ton Roosendaal  -  ton at blender.org   -   www.blender.org
> > Chairman Blender Foundation - Producer Blender Institute
> > Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands
> >
> >
> >
> > On 22 Jul, 2015, at 19:09, Mitchell Stokes wrote:
> >
> > > Hello Jacob,
> > >
> > > It would have been better to combine your two UI proposals into one
> > email.
> > > Also, UI mock-ups are very useful for UI proposals.
> > >
> > > In general, I wonder how much merit there is in improving the existing
> > > logic bricks. Maybe instead we should be focusing on porting logic
> bricks
> > > over to the node system (nothing fancy, just keep the SCA thing). This
> > > would allow us to share more code with Blender, and if we make
> > UI/workflow
> > > improvements, it would benefit more users.
> > >
> > > Cheers,
> > > Mitchell Stokes
> > >
> > > On Wed, Jul 22, 2015 at 7:13 AM, Adrians Netlis <adris3ddev at gmail.com>
> > > wrote:
> > >
> > >> Glad to hear that, BluePrintRandom!:)
> > >>
> > >> 2015-07-22 14:51 GMT+03:00 Jacob Merrill <blueprintrandom1 at gmail.com
> >:
> > >>
> > >>> actually, I was coding this one.
> > >>> On Jul 22, 2015 4:49 AM, "Ton Roosendaal" <ton at blender.org> wrote:
> > >>>
> > >>>> Hi,
> > >>>>
> > >>>> Please let's wait wit feature requests and suggestions until
> there's a
> > >>>> clear big picture and a group of people who have our confidence to
> > >> handle
> > >>>> it.
> > >>>>
> > >>>> -Ton-
> > >>>>
> > >>>> --------------------------------------------------------
> > >>>> Ton Roosendaal  -  ton at blender.org   -   www.blender.org
> > >>>> Chairman Blender Foundation - Producer Blender Institute
> > >>>> Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands
> > >>>>
> > >>>>
> > >>>>
> > >>>> On 22 Jul, 2015, at 11:52, Jacob Merrill wrote:
> > >>>>
> > >>>>> Proposal - Add a border around logic bricks that can be color coded
> > >> by
> > >>>>> users at runtime
> > >>>>>
> > >>>>> Purpose = to allow for users to group logic visually and break up
> the
> > >>>> mess
> > >>>>> that forms with complication
> > >>>>>
> > >>>>>
> > >>>>> Proposal part 2 = hide all by color
> > >>>>>
> > >>>>> Remove color groups from view, and return to view
> > >>>>>
> > >>>>> example = All actuator sensors are colored orange by user, later he
> > >>> hides
> > >>>>> orange to better see what he is working on.
> > >>>>> _______________________________________________
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> > >>>>> Bf-committers at blender.org
> > >>>>> http://lists.blender.org/mailman/listinfo/bf-committers
> > >>>>
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