[Bf-committers] Weekly Blender developer meeting minutes, 12 July 2015

Sergey Sharybin sergey.vfx at gmail.com
Mon Jul 13 11:28:14 CEST 2015


We've totally switched to OpenSubdiv 3.0 API, compiling with 2.x branch is
not possible anymore.

I'm using latest dev branch of OSD with some local changes to workaround
GCC linking issues which i'm in process of backporting to an upstream.

On Sun, Jul 12, 2015 at 5:38 PM, Jeffrey <italic.rendezvous at gmail.com>
wrote:

> I had a question about OpenSubdiv. I noticed in the commit logs there
> was a recent update to start supporting the 3.x API. Is this the current
> version to build the branch with or is it still built with 2.x? If this
> is a move toward 3, is there a specific version we should be using or
> can we simply pull from master and build the current commit?
>
> On 07/12/2015 08:28 AM, Ton Roosendaal wrote:
> > Hi all,
> >
> > Here are the notes from today's 14 UTC meeting in irc.freenode.net
> #blendercoders.
> >
> > 1) Release targets for Blender 2.76
> >
> > - Planning:
> > http://wiki.blender.org/index.php/Dev:Doc/Projects
> >
> > - According to schedule, we move to BCon3 today. That means that the
> release targets
> > are defined, only what's agreed on and listed will go to git master.
> >
> > - Target 'PTex' is going to be postpned again... we might need another
> developer to
> > assist. Also to check on UDIM texture support.
> >
> > - OpenSubdiv is in progress. Sergey suggests to make it a build option,
> because of OS X
> > not supporting a mix of OpenGL 4 calls and older versions. Discussion on
> this is open...
> > will be done here and/or in IRC.
> >
> > - AMD news: OS X driver team managed to get the old Cycles ("Mega
> Kernel") compile and
> > work, the next update of the beta "El Capitan" OS X should (might?) have
> this driver,
> > we'll keep you posted. The OS X team is working with us on getting split
> kernel to work too.
> >
> > - Interesting article, AMD writing about their Blender commitment:
> >
> http://developer.amd.com/community/blog/2015/07/10/collaboration-and-open-source-at-amd-blender-cycles/
> >
> > - Antonis Ryakiotakis: speed optimizations for viewport are ready for
> master. Doc coming.
> >
> >
> > 2) Other projects
> >
> > - Joshua Leung works on new Grease Pencil 'sculpt' feature for 2.77:
> > https://www.youtube.com/watch?v=krpuHYhOmOw
> >
> > - Joerg Mueller: the new Audaspace library will go to the system
> libraries and not into
> > external, so that we can check how building with that works out.
> >
> > - Campbell worked on script setup to do more exact OpenGL performance
> benchmarking.
> >    https://gitlab.com/ideasman42/blender-fps-bench/tree/master
> > (Volunteers needed to add content and create a great Blender bench for
> gfx cards).
> >
> > - Gooseberry final dev report is still in progress...
> >
> > -Ton-
> >
> > --------------------------------------------------------
> > Ton Roosendaal  -  ton at blender.org   -   www.blender.org
> > Chairman Blender Foundation - Producer Blender Institute
> > Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands
> >
> >
> >
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
>
> --
> Jeffrey "Italic_" Hoover
>
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>



-- 
With best regards, Sergey Sharybin


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