[Bf-committers] [bf-Committers] Edge groups?
marcdion1974 at gmail.com
Fri Jul 3 16:20:55 CEST 2015
It's an often requested feature. :)
On Fri, Jul 3, 2015 at 6:47 AM, Luke Magill <luke.magill at gmail.com> wrote:
> Hey there,
> I was wondering what people think of the concept of "Edge Groups"? An edge
> group would be just like a vertex group except that it selects edges
> instead of vertices.
> Imagine a plane (4 vertices). Lets say you want to do a soft body
> computation using soft body springs. If you put all four vertices into a VG
> and use that VG, the algorithm will select all of the edges. But what if
> you only want two parallel edges? Or what if you want 3 edges and not a
> third? There is no way to specify this.
> Would people be opposed to me adding an "edge group" system similar to the
> "vertex group" system?
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