[Bf-committers] Custom Render uses native Blender Internal shader node system

Alexander Romanov a.romanov at blend4web.com
Thu Feb 26 11:46:24 CET 2015


Hello everyone!

I am making a "Custom Render" for our engine(Blend4Web), that uses 
native Blender Internal shader node system.
I've met a problem of enabling support for this NodeTree type for my 
custom render using only python.
This issue can be solved by adding my id into the 
node_shader_tree.c:shader_tree_poll function.
Is there any way to e.g. replace this function with python API, or some 
other ways to solve this issue?

Alexander (Blend4Web Team)


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