[Bf-committers] Custom Render uses native Blender Internal shader node system
Alexander Romanov
a.romanov at blend4web.com
Thu Feb 26 11:46:24 CET 2015
Hello everyone!
I am making a "Custom Render" for our engine(Blend4Web), that uses
native Blender Internal shader node system.
I've met a problem of enabling support for this NodeTree type for my
custom render using only python.
This issue can be solved by adding my id into the
node_shader_tree.c:shader_tree_poll function.
Is there any way to e.g. replace this function with python API, or some
other ways to solve this issue?
Alexander (Blend4Web Team)
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