[Bf-committers] blender exit code after exec python
francoistarlier at gmail.com
Wed Dec 30 17:15:04 CET 2015
I'm asking here because I'm not quite sure it is a bug or design matter.
We are using blender on our renderfarm (Deadline) to generate some datas
with a python script using the following command :
blender --background --python script.py
If the python script crash or raise an error, blender will exit with a zero
code, so the renderfarm is not catching something has been wrong.
In the mean time, we have to do a try/except in our scripts and add
os._exit(0) or os._exit(-1) (_exit() because blender doesn't accept the
We are wondering if this is the correct approach or if blender shouldn't
return the code itself if the script didn't run correctly ?
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