[Bf-committers] Big slow down after join

Xavier Thomas xavier.thomas.1980 at gmail.com
Sun Dec 20 17:05:00 CET 2015


Do you have VBO enabled in the preferences? It might be related.

2015-12-19 18:04 GMT-02:00 Knapp <magick.crow at gmail.com>:

> Yes.
> I also noted on another model that blender seemed to be running slow with
> too many verts.
>
> On Sat, Dec 19, 2015 at 8:51 PM, Jacob Merrill <blueprintrandom1 at gmail.com
> >
> wrote:
>
> > In theory it should operate faster when joined ( did all the pieces have
> > sub surf?)
> >
> > because joining them will apply subsurface to all pieces
> >
> >
> > On Sat, Dec 19, 2015 at 7:52 AM, Knapp <magick.crow at gmail.com> wrote:
> >
> > > I had a big robot that I needed to set all the pass indexes to one on
> so
> > I
> > > just selected all the parts and joined. Right after this blender
> started
> > > running like a snail. Is this expect or should I file a bug?
> > >
> > > Simple bot with all human joints and simple shapes but lots of bev and
> > > subsurf on 2.
> > >
> > > Thanks.
> > >
> > > --
> > > Douglas E Knapp, MSAOM, LAc.
> > > _______________________________________________
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> > > Bf-committers at blender.org
> > > http://lists.blender.org/mailman/listinfo/bf-committers
> > >
> > _______________________________________________
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> > Bf-committers at blender.org
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> >
>
>
>
> --
> Douglas E Knapp, MSAOM, LAc.
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