[Bf-committers] BMesh Booleans, ready for testing.
magick.crow at gmail.com
Fri Dec 11 15:58:49 CET 2015
- Non-planar faces
> Non-planar ngons/quads would make carve give bad results,
> while this may seem acceptable at first, it meant we had to
> preemptively split faces on the off-chance they would be included in
> an intersection where they may cause problems.
> The downside of this is many faces which are (to the user) looking
> quite flat - would be split, giving unnecessary tessellation and extra
> vertices along the edges.
> - Campbell
Did you split all the faces or just the ones that mesh analysis said were
Douglas E Knapp, MSAOM, LAc.
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