[Bf-committers] OpenSubdiv status

Jacob Merrill blueprintrandom1 at gmail.com
Tue Aug 4 21:43:01 CEST 2015


Thanks for all your hard work!
You make the blend go round :)
On Aug 4, 2015 9:39 AM, "Jeffrey" <italic.rendezvous at gmail.com> wrote:

> And a big thank you from me, as well! Is there a particular place you
> want us to file reports or just on the bug tracker like normal?
>
> On 08/04/2015 05:56 AM, Johnny Matthews wrote:
> > I think David sums it up well. Sergey, once again great work.
> >
> > And to all the developers who have been busting their tails on Blender
> > these last few years, you have gone so far beyond anyone's expectations.
> > Thank you all!
> >
> > Johnny Matthews
> > johnny.matthews at gmail.com
> >
> > On Tue, Aug 4, 2015 at 7:50 AM David Fenner <d4vidfenner at gmail.com>
> wrote:
> >
> >> Sergey... you rock. Simple as that.
> >>
> >> How is it that you can work on such difficult projects at the same time
> and
> >> get them done?? (Cycles, kernel split, depsgraph refractor,
> opensubdiv...)
> >>
> >> Congratulations for being such an awesome, smart and hardworking brain.
> >>
> >> 2015-08-04 8:18 GMT-04:00 Sergey Sharybin <sergey.vfx at gmail.com>:
> >>
> >>> Hey everyone,
> >>>
> >>> Just wanted to give a quick update on OpenSubdiv project.
> >>>
> >>> It is becoming quite close to the point when we can enable it for the
> >>> buildbot builds. Mainly only technical TODOs are remained:
> >>>
> >>> * Update OpenSubdiv library on the platforms (some crucial for us fixes
> >>> were merged to upstream, meaning we can now switch from my branch to
> >>> official OpenSubdiv repo).
> >>> * Make sure Blender is still compilable with OpenSubdiv enabled with
> >> CMake
> >>> and SCons.
> >>> * Enable OpenSubdiv and enjoy.
> >>>
> >>> Surely there are some known limitations which we can't easily solve
> from
> >>> our side, but OpenSubdiv team is helping us a lot  making the stoppers
> >>> solved for us. Since OpenSubdiv became a modifier option now it should
> be
> >>> pretty safe (in terms, there should be no regressions for existing
> files
> >>> for until OpenSubdiv is explicitly enabled for some objects).
> >>>
> >>> So in the next couple of days i'll be solving this last stoppers and
> will
> >>> enable OpenSubdiv around Thursday.
> >>>
> >>> I also started to update documentation which i started working on like
> an
> >>> year ago or so [1]. Still some work is needed on that page, but think
> >>> majority of the information is in there.
> >>>
> >>> [1] http://wiki.blender.org/index.php/User:Nazg-gul/OpenSubdiv
> >>>
> >>> --
> >>> With best regards, Sergey Sharybin
> >>> _______________________________________________
> >>> Bf-committers mailing list
> >>> Bf-committers at blender.org
> >>> http://lists.blender.org/mailman/listinfo/bf-committers
> >>>
> >> _______________________________________________
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> >>
> > _______________________________________________
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>
> --
> Jeffrey "Italic_" Hoover
>
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