[Bf-committers] BGE developer meeting 2015

Jacob Merrill blueprintrandom1 at gmail.com
Sat Apr 4 03:48:24 CEST 2015


Side note, that open doc has not been made available to people on blender
artists that use the engine,

"
https://docs.google.com/document/d/1VVZAP0t5IZmGnwwHKSuo2FNn_7vnCb8BcKlMoymz9YI/edit?usp=gmail
"

I would have had a few things to say/add

On Fri, Apr 3, 2015 at 11:02 AM, Jacob Merrill <blueprintrandom1 at gmail.com>
wrote:

> I think that modernizing the viewport of the current bge would allow
> projects that are greenlit to compete better in the wild,
> there is also the newer bullet builds....
>
> I vote for refeactor and upgrade,
>
> The current engine is useable currently,
>
> 1.Viewport upgrade
> 2.bullet upgrade
>
> 3-Logic brick color coding system, and leave noodle highlighted mode.
>
> #3 =if you could color the wires of logic, it makes it much easier to
> follow, there is a reason electricians use more then 1 color wire :)
> also hide by color would help a bunch.
>
> leave last noodle highlighted = makes it much easier to track down in
> complex systems.
> On Apr 3, 2015 10:50 AM, "Jorge Bernal" <jbernalmartinez at gmail.com> wrote:
>
>> Hi BGE/Blender developers,
>>
>> last BGE meeting was almost a year ago. I think that it's time to organize
>> another one to put in line our ideas regarding the BGE's future ;-)
>>
>> In the last meeting (See [1] and [2] ) we exposed all the possible options
>> that we had but we didn't take any decision. Now that the bug tracker is
>> slowly again under control and we have more volunteers, I think that it's
>> time to take that decision:
>>
>> Basically, we have:
>> 1- Rewrite/Refactor the current BGE
>> 2- Integrate another game-engine (like Panda3D)
>> 3- Leave the BGE as interactive tool.
>> 4- Rewrite/Refactor current BGE + interactive tool + reuse code from
>> blender (i.e new viewport code)
>>
>> The only thing that we were all agreed was that we wanted a real game
>> engine not a limited one focused on interactive tool :-).
>>
>> Also, we would like to know the official BF position to be rowing all in
>> the same direction.
>>
>> Last time the meeting was at 21h UTC. If everyone agrees we can have a
>> meeting this monday 6th at 21h UTC
>>
>> Regards,
>> Jorge
>>
>> [1]  http://www.pasteall.org/52137 (irc log)
>> [2]
>>
>> https://docs.google.com/document/d/1VVZAP0t5IZmGnwwHKSuo2FNn_7vnCb8BcKlMoymz9YI/edit
>> (document exposing all options and pro/cons)
>> _______________________________________________
>> Bf-committers mailing list
>> Bf-committers at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers
>>
>


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