[Bf-committers] Can't build blender on visual studio 2013 Pro

Campbell Barton ideasman42 at gmail.com
Sat Nov 29 19:15:05 CET 2014


Could you try now?

Theres an odd issue with zlib.h include where it needs to be included
twice on windows only (put in #ifdef WIN32).

On Sat, Nov 29, 2014 at 5:02 PM, Gaia <gaia.clary at machinimatrix.org> wrote:
> i use cmake
> i removed the cmake build directory
> i configured
> i generated
>
> Here is what CMake tells me:
>
> ===============================
>
> 64 bit compiler detected.
>
> Boost version: 1.55.0
>
> Found the following Boost libraries:
>
> date_time
>
> filesystem
>
> thread
>
> regex
>
> system
>
> wave
>
> locale
>
> OSL not found
>
> -- Found shared_ptr in std namespace using <memory> header.
>
> Found unordered_map/set in std namespace.
>
> Blender Skipping:
> (bf_intern_ctr;bf_intern_ghostndof3dconnexion;bf_intern_opencl;extern_redcode;extern_sdlew)
>
> -- Found Git: C:/Program Files (x86)/Git/cmd/git.exe
>
> Configuring done
>
> Generating done
>
> ===============================
>
>
> i restart visual studio 2013 pro
> i wait for a minute until visual studio tells its ready
> i rebuild INSTALL
> i wait a while
> Here is my error report: http://www.pasteall.org/55401
> <http://www.pasteall.org/55401>
>
> -gaia-
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-- 
- Campbell


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