[Bf-committers] Windows platform things to do before 2.73

Thomas Dinges blender at dingto.org
Tue Nov 25 15:32:33 CET 2014


Hi Martijn,

- I am fine with the OpenGL error / warning, that is a good idea and 
hopefully saves us some "Blender does not run" reports.

- Getting rid of the launcher is a good idea, but I don't think we 
should set a global environment variable.
The shortcut idea might be the best, even though there is no guarantee 
that the user actually starts Blender via that.

Thomas

Am 25.11.2014 um 14:49 schrieb Martijn Berger:
> Hi everyone,
>
> I would like to propose
>
> - actually checking the OpenGL context when starting up blender.
>     - fatal error when less then the required OpenGL 1.4 is found.
>     - warning when less then OpenGL 2.1 is found (Nvidia  NV30 released in
> 2003)
>
>       There are some technical issue with giving the fatal error as it might
> be best to use an OS dependent dialog box explaining that blender cannot
> run on windows at least.
>       Mac OS X is unaffected as all versions we support guarantee at least
> this capability.
>
>       On windows at least this would make sure the bugs reported by people
> using GDI driven OpenGL 1.1 will not happen. Also it would get our users
> who still use blender on an pentium 3 with windows XP the ability to adjust
> to the fact that it might not always continue to work with the latest and
> greatest.
>
> - getting rid of the launcher.
>    On windows we have a binary launcher that exists only to set an OPENMP
> related environment variable.
>    I would like to get rid of this again in favour of setting it in the
> short-cut or setting the variable globally during install.
>    Also we could and should check for this in the "System Info".
>
>
> Both of these issues touch on the issue of giving the user feedback about
> his or her system configuration / hardware / settings and how they might
> negatively impact blenders performance. I would like feedback on how to
> handle these.
>
> Martijn
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers



More information about the Bf-committers mailing list