[Bf-committers] Usability Suggestion for Pie Menu

Simon Repp simon at fdpl.foundation
Tue Nov 25 02:23:38 CET 2014


I'm not coming from Maya, was previously mostly unaware of the concept
of Pie menus (especially with that terminology) and had no expectations
towards them, didn't read up on the Pie menu documentation ... and I too
found it a bit irritating why sometimes I have to "click away" Pie menus
(that's how it felt to me, and up to now I wasn't really aware why this
happened as well) :) Just throwing this in as a naive and unbiased
observation from my dumb user point of view :) (aka usability test)

cheers!

On 11/25/2014 01:48 AM, - LEON - wrote:
> Hi, Antony, sorry if any misunderstanding. I mean, there are currently two
> interaction method, one of which is called "click-style interaction"
> (according to wiki here: According to Wiki:
> http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/UI/Pie_Menus#Interaction).
> What I was proposing is an option to disable it for those who barely use
> that. That's it. :)
> 
> So that when they mis-trigger the wrong keys (or wrong pies, which is more
> likely to happen when more pies are defined), all they need to do is simply
> to release the key, then the pie will disappear in a flash without having
> to click one more time to close it.
> 
> On Tue, Nov 25, 2014 at 7:09 AM, Antony Riakiotakis <kalast at gmail.com>
> wrote:
> 
>> I am not sure I understand what the request is here...Have an explicit
>> drag/click style option I guess?
>>
>> On 24 November 2014 at 17:44, - LEON - <leon4you at gmail.com> wrote:
>>
>>> My students who have recently shifted from Maya were experiencing a bit
>>> "pain" with our pie menu behaviour comparing to Maya's pie. To be exact,
>> if
>>> the mouse is not moving before shortcuts released, then they have to
>> either
>>> click on one of the items, or press ESC or RMB to quit. I mean, this
>> extra
>>> click for confirmation seems unavoidable even for quit only, especially
>>> when pie keys are mis-triggered.
>>>
>>> Believe me, I know it was designed by design, and for good :), which may
>> be
>>> helpful for those who got no mouse (when playing with notebook, for
>>> example). However, I bet that for the majority, "press-drag-release' flow
>>> would be their first choice and used much more often than the
>>> "press-release-click" flow.
>>>
>>> So, I may propose to expose it as a toggle. Because, for those who
>> totally
>>> don't need it it can be more or less an efficiency killer, which they
>> have
>>> to bear with.
>>>
>>> Thanks for your attention.
>>>
>>> --
>>> Leon Cheung
>>> a.k.a. Zhang Yu | 老猫
>>> _______________________________________________
>>> Bf-committers mailing list
>>> Bf-committers at blender.org
>>> http://lists.blender.org/mailman/listinfo/bf-committers
>>>
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>>
> 
> 
> 


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