[Bf-committers] Blender building software

Sergey Sharybin sergey.vfx at gmail.com
Sun Nov 16 23:11:06 CET 2014


The thing is, to use Bullet3 CUDA you don't need to enable CUDA in Cycles
(and compiling Cycles CUDA kernel takes huge amount of memory).

Also, i bet Bullet3 would still work on CPU even with CUDA disabled. So i
would try building Blender with Bullet3 but without CUDA, that would be
much easier first step.

On Mon, Nov 17, 2014 at 2:59 AM, Jacob Merrill <blueprintrandom1 at gmail.com>
wrote:

> and I found this -
> http://www.geeks3d.com/20081126/bullet-273-physics-engine-uses-cuda/
>
> On Sun, Nov 16, 2014 at 1:58 PM, Jacob Merrill <blueprintrandom1 at gmail.com
> >
> wrote:
>
> > Bullet 3 is on the GPU.
> >
> > On Sun, Nov 16, 2014 at 1:56 PM, Campbell Barton <ideasman42 at gmail.com>
> > wrote:
> >
> >> On Sun, Nov 16, 2014 at 10:49 PM, Jacob Merrill
> >> <blueprintrandom1 at gmail.com> wrote:
> >> > it's way beyond my skill level, but I wanted to take a look at
> building
> >> > with bullet 3....
> >> >
> >> > On Sun, Nov 16, 2014 at 1:46 PM, Jacob Merrill <
> >> blueprintrandom1 at gmail.com>
> >> > wrote:
> >> >
> >> >> I see now,
> >> >>
> >> >> I needed over 4 gigs of memory as I was trying to build with cuda,
> and
> >> I
> >> >> have a 32 bit cpu and can't handle any more ram...
> >>
> >> Not sure why you would need Cuda enabled to build with a new Bullet.
> >>
> >> Building Cuda binaries is disabled by default & not needed for the
> >> game-engine or physics in Blender currently.
> >>
> >>
> >> --
> >> - Campbell
> >> _______________________________________________
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> >> Bf-committers at blender.org
> >> http://lists.blender.org/mailman/listinfo/bf-committers
> >>
> >
> >
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-- 
With best regards, Sergey Sharybin


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