[Bf-committers] Option to Pin an Object's Tools Panel
Vlad Mafteiu Scai
mafteiuscaivlad at gmail.com
Wed Nov 5 22:34:28 CET 2014
The way some other 3D apps solve this is by making the object parametric so
you can change settings at any point for it. However if you want any edits
done to it(like in edit mode) you lose those options. Blender only has this
state I guess the first time you add the item.
Vlad Mafteiu Scai
*Mobile UI Designer, Visualization Artist*
Email: mafteiuscaivlad at gmail.com
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2014-11-05 19:25 GMT+01:00 Nkansah Rexford <nkansahrexford at gmail.com>:
> When an object is added, it comes with its related options for tweaking as
> seen in the Tools panel. Upon doing anything else to the object, like
> scaling or rotating, those options vanish.
> Is there a way to bring that particular options back? For instance, if I
> set the Rings on the UV Sphere to be 10, but I later want it to be 20, can
> I bring back that panel again without having to create a new Sphere again
> to access those settings?
> If not, can the workaround be to provide a 'Pin' option for such object
> options, so that the user can explicitly pin that option never to vanish
> even if one changes View Modes or whatever.
> Its very, very frustrating and time wasting to make lots of tweak with an
> addon like sapling, and mistakenly pressing something or merely even
> scaling or rotating, one needs to start from scratch and make all the
> settings again.
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