[Bf-committers] OpenSubdiv branch - segmentation fault

Sergey Sharybin sergey.vfx at gmail.com
Thu May 22 09:49:01 CEST 2014


Well, it's always real cool when someone starts using your work and test
it. just sometimes one might be really frustrated because of something
doesn't work or so. That's what i meant :)


On Thu, May 22, 2014 at 9:42 AM, Julien Duroure <julien.duroure at gmail.com>wrote:

> Hi,
>
> I'm not worry about that, I know that osd on blender is in a very early
> stage :)
> Thanks a lot for your awesome work :)
>
> Julien
>
>
> On Thu, May 22, 2014 at 9:28 AM, Sergey Sharybin <sergey.vfx at gmail.com
> >wrote:
>
> > Hi,
> >
> > It'ls likely the drawing pipeline which uses opengl4.1 which might crash
> if
> > your card doesn't support it. This part will be re-written in order to
> fit
> > into our material system, so don't worry about something not being
> working
> > :)
> >
> > And nice stats indeed!
> >
> >
> > On Thu, May 22, 2014 at 9:23 AM, Aditia A. Pratama <aditia.ap at gmail.com
> > >wrote:
> >
> > > Hi Julien,
> > >
> > > Woah really nice stats there. Kudos to Sergey :)
> > >
> > >
> > > On Thu, May 22, 2014 at 2:13 PM, Julien Duroure <
> > julien.duroure at gmail.com
> > > >wrote:
> > >
> > > > Hi Adidia, Hi Sergey,
> > > >
> > > > Got some news :
> > > > With GPU activated ( via nvidia-primes ), everything work, including
> > CPU
> > > > and GPU backend.
> > > > But if I deactivate my Nvidia GPU, I've got a segmentation fault,
> even
> > if
> > > > backend if only CPU.
> > > >
> > > > For information, my perf stat on my "old" laptop ( with dragon fly
> > > .blend )
> > > > NVIDIA GeForce GT 420M / Intel i5-460M(2,53GHz) Mobile CPU
> > > >
> > > > * Without osd : ~ 0.1 fps
> > > > * CPU :            ~  1.6 pfs    (x16)
> > > > * OpenMP :      ~ 1.6 fps     (x16)
> > > > * OpenCL :       ~7.3 fps      (x73)
> > > > * CUDA :          ~ 7.2 fps     (x72)
> > > > * GLSL :           ~8.5 fps      (x85)
> > > >
> > > > Regards,
> > > >
> > > > Julien
> > > >
> > > >
> > > > On Thu, May 22, 2014 at 1:08 AM, Aditia A. Pratama <
> > aditia.ap at gmail.com
> > > > >wrote:
> > > >
> > > > > Hi Julius,
> > > > >
> > > > > Have you tried using nvidia-prime or bumblebee? I haven't tried
> > > > opensubdiv
> > > > > branch yet, but i'v used bumblebee to activate my gpu.
> > > > >  On May 22, 2014 4:32 AM, "Julien Duroure" <
> julien.duroure at gmail.com
> > >
> > > > > wrote:
> > > > >
> > > > > > My active graphic card is Intel Ironlake Mobile ( and Nividia
> > GeForce
> > > > GT
> > > > > > 420M, but not active for now : optimus using PRIME )
> > > > > > I used CPU for backend, so I don't know if it matters.
> > > > > >
> > > > > > Regards,
> > > > > >
> > > > > > Julien
> > > > > >
> > > > > >
> > > > > > On Wed, May 21, 2014 at 11:18 PM, Sergey Sharybin <
> > > > sergey.vfx at gmail.com
> > > > > > >wrote:
> > > > > >
> > > > > > > Which graphics card you've got and and which compute backend
> > you're
> > > > > > using?
> > > > > > >
> > > > > > >
> > > > > > > On Wed, May 21, 2014 at 10:49 PM, Julien Duroure
> > > > > > > <julien.duroure at gmail.com>wrote:
> > > > > > >
> > > > > > > > Hi all, hi Sergey,
> > > > > > > >
> > > > > > > > I just compiled opensubdiv-modifier branch on my linux
> system (
> > > > > ubuntu
> > > > > > > > 14.04 64bits)
> > > > > > > > Compilation is OK, but I have a segmentation fault when I try
> > to
> > > > add
> > > > > > > > modifier to default cube.
> > > > > > > >
> > > > > > > >
> > > > > > > > gdb is not very verbose : http://www.pasteall.org/51799
> > > > > > > > neither blender.crash.txt : http://www.pasteall.org/51800
> > > > > > > >
> > > > > > > > Do you know what can cause this ?
> > > > > > > >
> > > > > > > > Regards,
> > > > > > > >
> > > > > > > > Julien
> > > > > > > > _______________________________________________
> > > > > > > > Bf-committers mailing list
> > > > > > > > Bf-committers at blender.org
> > > > > > > > http://lists.blender.org/mailman/listinfo/bf-committers
> > > > > > > >
> > > > > > >
> > > > > > >
> > > > > > >
> > > > > > > --
> > > > > > > With best regards, Sergey Sharybin
> > > > > > > _______________________________________________
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> > >
> > >
> > >
> > > --
> > >
> > >  <http://kampoongmonster.com>
> > >
> > > Aditia A. Pratama / Chief Technical Officer
> > > +62 813 4747 8111/ aditia at kampoongmonster.com
> > >
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> >
> > --
> > With best regards, Sergey Sharybin
> > _______________________________________________
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> >
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-- 
With best regards, Sergey Sharybin


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