[Bf-committers] OpenSubdiv branch - segmentation fault

Aditia A. Pratama aditia.ap at gmail.com
Thu May 22 09:23:12 CEST 2014


Hi Julien,

Woah really nice stats there. Kudos to Sergey :)


On Thu, May 22, 2014 at 2:13 PM, Julien Duroure <julien.duroure at gmail.com>wrote:

> Hi Adidia, Hi Sergey,
>
> Got some news :
> With GPU activated ( via nvidia-primes ), everything work, including CPU
> and GPU backend.
> But if I deactivate my Nvidia GPU, I've got a segmentation fault, even if
> backend if only CPU.
>
> For information, my perf stat on my "old" laptop ( with dragon fly .blend )
> NVIDIA GeForce GT 420M / Intel i5-460M(2,53GHz) Mobile CPU
>
> * Without osd : ~ 0.1 fps
> * CPU :            ~  1.6 pfs    (x16)
> * OpenMP :      ~ 1.6 fps     (x16)
> * OpenCL :       ~7.3 fps      (x73)
> * CUDA :          ~ 7.2 fps     (x72)
> * GLSL :           ~8.5 fps      (x85)
>
> Regards,
>
> Julien
>
>
> On Thu, May 22, 2014 at 1:08 AM, Aditia A. Pratama <aditia.ap at gmail.com
> >wrote:
>
> > Hi Julius,
> >
> > Have you tried using nvidia-prime or bumblebee? I haven't tried
> opensubdiv
> > branch yet, but i'v used bumblebee to activate my gpu.
> >  On May 22, 2014 4:32 AM, "Julien Duroure" <julien.duroure at gmail.com>
> > wrote:
> >
> > > My active graphic card is Intel Ironlake Mobile ( and Nividia GeForce
> GT
> > > 420M, but not active for now : optimus using PRIME )
> > > I used CPU for backend, so I don't know if it matters.
> > >
> > > Regards,
> > >
> > > Julien
> > >
> > >
> > > On Wed, May 21, 2014 at 11:18 PM, Sergey Sharybin <
> sergey.vfx at gmail.com
> > > >wrote:
> > >
> > > > Which graphics card you've got and and which compute backend you're
> > > using?
> > > >
> > > >
> > > > On Wed, May 21, 2014 at 10:49 PM, Julien Duroure
> > > > <julien.duroure at gmail.com>wrote:
> > > >
> > > > > Hi all, hi Sergey,
> > > > >
> > > > > I just compiled opensubdiv-modifier branch on my linux system (
> > ubuntu
> > > > > 14.04 64bits)
> > > > > Compilation is OK, but I have a segmentation fault when I try to
> add
> > > > > modifier to default cube.
> > > > >
> > > > >
> > > > > gdb is not very verbose : http://www.pasteall.org/51799
> > > > > neither blender.crash.txt : http://www.pasteall.org/51800
> > > > >
> > > > > Do you know what can cause this ?
> > > > >
> > > > > Regards,
> > > > >
> > > > > Julien
> > > > > _______________________________________________
> > > > > Bf-committers mailing list
> > > > > Bf-committers at blender.org
> > > > > http://lists.blender.org/mailman/listinfo/bf-committers
> > > > >
> > > >
> > > >
> > > >
> > > > --
> > > > With best regards, Sergey Sharybin
> > > > _______________________________________________
> > > > Bf-committers mailing list
> > > > Bf-committers at blender.org
> > > > http://lists.blender.org/mailman/listinfo/bf-committers
> > > >
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