[Bf-committers] Vertex Pinning

Campbell Barton ideasman42 at gmail.com
Mon Mar 24 02:28:29 CET 2014


On Mon, Mar 24, 2014 at 11:04 AM, Juan Pablo Bouza <jpbouza at hotmail.com> wrote:
> The advantage I see of pinning vs hiding is that you can edit geometry, but still see the rest of the model.
>
> Some times you may want to edit some vertexes without moving others, but with the reference of where those other vertexes are...
>
> +1 for pinning

This could be done without pinning, we could for example have the
option to display faces:

See: https://developer.blender.org/D424


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