[Bf-committers] Number input and Multi-touch trackpad scroll-to-zoom
patrick boelens
p_boelens at msn.com
Fri Mar 21 21:17:22 CET 2014
Whoops, at some point I forgot to check and accidentally sent this to Bastien only. Below is our conversation so far.
Cheers!
Patrick
From: p_boelens at msn.com
To: montagne29 at wanadoo.fr
Subject: RE: [Bf-committers] Number input and Multi-touch trackpad scroll-to-zoom
Date: Fri, 21 Mar 2014 20:48:37 +0100
Wow, really? With advanced mode it would still be possible to just start typing -3.14, so the only "regression" would be the muscle memory adaption of - to ctrl+- right? I haven't seen this discussion, but perhaps part of the frustration was because the invert key was now hidden? If that is the case, a tooltip might help with that I think? Anyone who was against this change care to weigh in?
-Patrick
Date: Fri, 21 Mar 2014 19:16:29 +0100
From: montagne29 at wanadoo.fr
To: p_boelens at msn.com
Subject: Re: [Bf-committers] Number input and Multi-touch trackpad scroll-to-zoom
Meh… Originally, there was only the advanced mode (old simple one
being completely removed), but there was such a roaring I had to add
back simple-mode-like feature, so that people could keep using XYZ/-
etc. keys without ctrl by default... :/
So, eeeh… would be wary making advanced mode default again!
On 21/03/2014 18:22, patrick boelens
wrote:
Alright, I'll write up a ticket for that after
dinner.
As for the message, right now this feature is completely hidden.
Just thinking out loud here, but what if we did something like
the following:
- Start all numinputs in advanced mode (if applicable)
- '-' and '/' simply add the oprators (characters)
- Shift+- and Shift+/ invert of set the whole input to 1/N
We could then have a simple (short) message like:
"D: [2+5|] = 7 (7.0000) along global Y | Shift+Minus: Invert
input, Shift+Slash: Divide(?) input"
It wouldn't list all the features, but at least it would give an
easy, comprehensive overview of the basic features for number
input.
Any thoughts?
-Patrick
Date: Fri, 21 Mar 2014 18:12:27 +0100
From: montagne29 at wanadoo.fr
To: p_boelens at msn.com
Subject: Re: [Bf-committers] Number input and Multi-touch
trackpad scroll-to-zoom
Eeeeh… cannot confirm that issue (for me, once backspace has
erased whole text, next press quit numinput, so you can drag
again object with the mouse). So yes, maybe a new ticket, with
exact steps and small .blend file to reproduce the issue would
be cool! :)
As for help… well, thing is, it would made the message way too
long. I could change e.g. [] for simple mode, {} for advanced
one, small things like that, but going further will need some
more general UI changes (as you said, messages like walk/fly
mode or complex editmode tools are insane, not to mention they
usually do not reflect changes in custom keymaps, etc.)!
Cheers,
Bastien
On 21/03/2014 18:04, patrick
boelens wrote:
I just made a fresh build and it works like a
charm! Thanks Bastien!! =D
The only remaining bug I found is that pressing backspace
in advanced mode when there are no characters left it
keeps adding a constant number (0.5828).
I.e.: (| = cursor. Backspace pressed after each line.)
2+2|
2+|
2|
|
0.5828
1.1656
...
Would you like me to make a ticket based on this?
On a different (usability) note, I believe the UI should
probably mention both the mode it's currently in, as well
available keys (similar to things like the Knife tool
e.g.). I.e.:
"D: [2+5|] = 7 (7.0000) along global Y | Advanced Input |
Equals Key: Toggle input mode, Left/Right Arrow Keys: Move
input cursor, ...".
This would probably be part of the UI changes and illicit
some debate though, so I'm guessing this one's probably
worthy of a ticket either way. ;)
On a sidenote, I hope I didn't sound too negative here;
I'm truly happy with this functionality! =)
Thanks!
Patrick
> Date: Fri, 21 Mar 2014 16:59:15 +0100
> From: montagne29 at wanadoo.fr
> To: bf-committers at blender.org
> CC: p_boelens at msn.com
> Subject: Re: [Bf-committers] Number input and
Multi-touch trackpad scroll-to-zoom
>
> I did fix three different issues today (commit
7148c97796723)… ;)
>
> On 21/03/2014 16:47, patrick boelens wrote:
> > Hey Bastien,
> >
> > Thanks for the heads-up; I totally missed that
one! There are some bugs/ problems with it it seems (?),
but that could very well just be my build. I'll try
updating and submit a ticket if the problems persist.
> >
> > Cheers,
> > Patrick
> >
> >> Date: Fri, 21 Mar 2014 08:08:43 +0100
> >> From: montagne29 at wanadoo.fr
> >> To: bf-committers at blender.org
> >> Subject: Re: [Bf-committers] Number input
and Multi-touch trackpad scroll-to-zoom
> >>
> >> Hi Patrick,
> >>
> >> Regarding point 1), you might want to have
a look at 2.70 release notes…
> >>
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.70/UI#Transform_Tools_Number_Input
> >>
> >> Cheers,
> >> Bastien
> >>
> >> On 21/03/2014 02:57, patrick boelens
wrote:
> >>> Hi everyone!
> >>>
> >>> A long, long time ago I've made two
changes to Blender that made my life easier.
> >>>
> >>> 1) Math in number input. This allowed
me to input things like Z 360/32*7
> >>> to rotate an object on the Z-axis by
78.75 degrees; or 7 segments of a
> >>> default UV Sphere for instance. This
was also extremely useful for
> >>> quickly manually placing duplicates in
(part of) a circle. Just set the
> >>> pivot point to the 3D cursor and type
ctrl+D R Z 360/7 6 times to get it done!
> >>>
> >>> 2) Multi-touch scroll-to-zoom.
Currently multi-touch enabled devices automatically
> >>> default to two-finger-scroll for
rotating and pinch for zooming. This patch added a
toggle that set
> >>> two-finger-scroll to zoom.
> >>>
> >>> The code for both these areas has
> >>> changed significantly, so I've just
stayed on 2.67 until now. However, I
> >>> am beginning to miss being able to
play with new all the new features,
> >>> so I'd kind of like to upgrade now. ;)
> >>>
> >>> Before I spend a lot of
> >>> time implementing a new haphazard hack
however, I was wondering if
> >>> perhaps a core dev would be willing to
take a look at this.
> >>>
> >>> Number one is really more of a
wishlist item to me, though it is probably a very useful
tool to have, and would also fit well with the current
system now that we can already type 4-1.3 for instance.
> >>>
> >>> Scroll-to-zoom, however, is an
absolute deal-breaker for me. As I have a physical
handicap that affects the stance of my hands, pinching
is a very slow and difficult operation for me to
perform.
> >>>
> >>> I've tried setting View3D's zoom to
Mouse/Trackpad Rotate in the preferences, but this
didn't work properly either. Perhaps these events could
be separated into more generic commands that don't
already imply/ affect a function? I.e.:
> >>>
> >>> Trackpad Rotate -> Trackpad Scroll
> >>> Trackpad Zoom -> Trackpack Pinch
> >>>
> >>> Alright, this mail's long enough as-is
methinks. Looking forward to a reply!
> >>>
> >>> Cheers,
> >>> Patrick
> >>>
> >>>
_______________________________________________
> >>> Bf-committers mailing list
> >>> Bf-committers at blender.org
> >>> http://lists.blender.org/mailman/listinfo/bf-committers
> >>>
> >>
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