[Bf-committers] Number input and Multi-touch trackpad scroll-to-zoom

patrick boelens p_boelens at msn.com
Fri Mar 21 16:47:49 CET 2014


Hey Bastien,

Thanks for the heads-up; I totally missed that one! There are some bugs/ problems with it it seems (?), but that could very well just be my build. I'll try updating and submit a ticket if the problems persist.

Cheers,
Patrick

> Date: Fri, 21 Mar 2014 08:08:43 +0100
> From: montagne29 at wanadoo.fr
> To: bf-committers at blender.org
> Subject: Re: [Bf-committers] Number input and Multi-touch trackpad	scroll-to-zoom
> 
> Hi Patrick,
> 
> Regarding point 1), you might want to have a look at 2.70 release notes… 
> http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.70/UI#Transform_Tools_Number_Input
> 
> Cheers,
> Bastien
> 
> On 21/03/2014 02:57, patrick boelens wrote:
> > Hi everyone!
> >
> > A long, long time ago I've made two changes to Blender that made my life easier.
> >
> > 1) Math in number input. This allowed me to input things like Z 360/32*7
> >   to rotate an object on the Z-axis by 78.75 degrees; or 7 segments of a
> > default UV Sphere for instance. This was also extremely useful for
> > quickly manually placing duplicates in (part of) a circle. Just set the
> > pivot point to the 3D cursor and type ctrl+D R Z 360/7 6 times to get it done!
> >
> > 2) Multi-touch scroll-to-zoom. Currently multi-touch enabled devices automatically
> > default to two-finger-scroll for rotating and pinch for zooming. This patch added a toggle that set
> > two-finger-scroll to zoom.
> >
> > The code for both these areas has
> > changed significantly, so I've just stayed on 2.67 until now. However, I
> >   am beginning to miss being able to play with new all the new features,
> > so I'd kind of like to upgrade now. ;)
> >
> > Before I spend a lot of
> > time implementing a new haphazard hack however, I was wondering if
> > perhaps a core dev would be willing to take a look at this.
> >
> > Number one is really more of a wishlist item to me, though it is probably a very useful tool to have, and would also fit well with the current system now that we can already type 4-1.3 for instance.
> >
> > Scroll-to-zoom, however, is an absolute deal-breaker for me. As I have a physical handicap that affects the stance of my hands, pinching is a very slow and difficult operation for me to perform.
> >
> > I've tried setting View3D's zoom to Mouse/Trackpad Rotate in the preferences, but this didn't work properly either. Perhaps these events could be separated into more generic commands that don't already imply/ affect a function? I.e.:
> >
> > Trackpad Rotate -> Trackpad Scroll
> > Trackpad Zoom -> Trackpack Pinch
> >
> > Alright, this mail's long enough as-is methinks. Looking forward to a reply!
> >
> > Cheers,
> > Patrick
> >   		 	   		
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> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
> 
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