[Bf-committers] GSoC 2014 Aspirant: Implementation of a Pyramid Primitive in Blender

Harley Acheson harley.acheson at gmail.com
Sat Mar 15 19:15:11 CET 2014


> A pyramid has a polygonal base with n-sides, n=3 or n>3...

Yes, but as Campbell mentions, we get exactly that if we add a cone but
change the vertices to three or four? As shown in this
image<http://www.pasteall.org/pic/show.php?id=68305>
:

[image: Inline image 1]

Harley


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