[Bf-committers] Vertex weights access in cycles?

gandalf3 zzyxpaw at gmail.com
Tue Jun 24 22:44:02 CEST 2014

I saw this suggested 
<http://lists.blender.org/pipermail/bf-funboard/2014-May/005807.html> a 
while ago, but it never got any replies..
This would be /very/ useful, e.g. to hide parts of a mesh which are 
being wire-framed based on vertex weights.

How hard would this be to add?


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