[Bf-committers] Particle polygonizer
Vilem Novak
pildanovak at post.cz
Thu Jun 12 21:58:31 CEST 2014
Hello,
this is I think the newest implementation - a plugin with a .dll
The person wanted to go on integrating this when OpenVDB stuff gets into
blender,
And there is a steady communication in the thread.
Maybe you could join efforts...
http://blenderartists.org/forum/showthread.php?284678-MSMesher&highlight=
msmesher
from artist point of view, this is a very much missing feature in blender,
since the SPH fluids simply cannot be rendered, and the volume-based fluids
with domain are usually too heavy to achieve reasonable results with
splashes e.t.c.
Also, this could possibly replace metaballs, which are very slow
currently...
Regards
VIlem
More information about the Bf-committers
mailing list