[Bf-committers] Particle polygonizer

Matthew Reid matthewreid87 at gmail.com
Thu Jun 12 08:03:11 CEST 2014

Hi all

I'm new to the blender dev community and would like to help out by
improving blender's physics sim tools.

>From reading the wiki, it looks like there's a need for a particle
polygonizer tool which produces surface meshes from particle systems. I'd
like to implement this if no one is currently working on it.

FYI here's a reel of some of my previous graphics R&D projects:


More information about the Bf-committers mailing list