[Bf-committers] Particle polygonizer
matthewreid87 at gmail.com
Thu Jun 12 08:03:11 CEST 2014
I'm new to the blender dev community and would like to help out by
improving blender's physics sim tools.
>From reading the wiki, it looks like there's a need for a particle
polygonizer tool which produces surface meshes from particle systems. I'd
like to implement this if no one is currently working on it.
FYI here's a reel of some of my previous graphics R&D projects:
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