[Bf-committers] Updating OCIO luts in runtime

Troy Sobotka troy.sobotka at gmail.com
Sun Jan 26 13:52:49 CET 2014

On Jan 26, 2014 11:10 AM, "tamerlan311" <tamerlan311 at gmail.com> wrote:

> Apply LUT node currently has the following problems:
> 2) Ignores that blender internally use linear color space, but LUT
> mainly required srgb.

This is incorrect.

LUTs do not require sRGB.

Further, there are many implications of color transforms that are
important, such as changing the color model of the data to pull a key or
secondary grade region, etc.

Remaining in a scene linear or display linear model has nothing to do with
the need for a color transform node. It is an artificial barrier, and an
OCIO node is an important and welcome addition.

With respect,

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