[Bf-committers] Degrees, radians, and drivers
p_boelens at msn.com
Wed Feb 19 23:23:13 CET 2014
I think Hadrien makes a good point though; not everyone is familiar enough with radians to feel comfortable using them. I'm not sure how practical/ user friendly this would be, but would an F-Curve "Degrees-to-Radians" modifier be a possible solution? That way the artist can still think in terms of degrees, and Blender could still be using radians everywhere internally.
> Date: Thu, 20 Feb 2014 08:50:05 +1100
> From: ideasman42 at gmail.com
> To: bf-committers at blender.org
> Subject: Re: [Bf-committers] Degrees, radians, and drivers
> On Thu, Feb 20, 2014 at 1:20 AM, Hadrien Brissaud <hadriscus at gmail.com> wrote:
> > The variable's current value is in fact clearly displayed both in deg and
> > rad in the graph editor, it's just a behaviour I didn't expect, not being
> > particularly hefty at math. Maybe it should be pointed out more obviously
> > in the interface, or in the chapter about drivers in the doc. Is
> > permanently making the unit drivers use to be degrees out of the question
> > too ?
> Yep, trigonometry functions from Python's math module expect radians.
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