[Bf-committers] Blender developer meeting notes, February 9, 2014
venomgfx at gmail.com
Thu Feb 13 19:37:57 CET 2014
On Thu, Feb 13, 2014 at 2:48 PM, Nathan Vegdahl <cessen at cessen.com> wrote:
> Regarding the Gooseberry meeting:
> Is this a good time to finally revisit the proxy system as well? I.e.
> making it useful for all object types and data, not just Armatures.
> We had discussed at the time changing it to some kind of "RNA
> layering" system, where linked data could have its RNA values locally
> overridden. We were essentially doing that on Sintel for simulation
> anyway, just via Python scripts.
For simulation and pretty much everywhere. Changing Scales from a wounded
dragon to a healthy one is just a matter of a couple py lines. If something
like this could have a better user experience and control, it would be huge.
> On Sun, Feb 9, 2014 at 8:25 AM, Ton Roosendaal <ton at blender.org> wrote:
> > Hi all,
> > Here are the notes from today's meeting in irc.freenode.net#blendercoders.
> > 1) Work on upcoming 2.70 release
> > - Planning for release didn't change:
> > http://wiki.blender.org/index.php/Dev:Doc/Projects
> > - Image Editor panels are being reshuffled now:
> > https://developer.blender.org/T38371
> > - Crucial bugs to be done are now listed in a special page:
> > https://developer.blender.org/project/view/35/
> > - Showstopper bug is for Windows with non-Ascii character file paths
> (like Japanese).
> > https://developer.blender.org/T35176
> > Campbell Barton and Tamito Kajiyama will check on it.
> > - Note! Python scripters who added toolbar buttons should check and/or
> update scripts, because of news tabs there. Connect Campbell if you need
> > - Sketchfab will submit an add-on to be included in release, using the
> 'commercial services' deal we've reviewed and accepted last August. It
> still needs to be reviewed though.
> > 2) Other projects
> > - Ton Roosendaal wrote a report of the developer meeting in Blender
> Institute, to map out issues for the next film project:
> > http://gooseberry.blender.org/developer-meeting-pipeline-and-tools/
> > - Lukas Toenne started to work on a cleanup compositor code, will be
> online this week.
> > - After the meeting, there was a discussion on the status of NPR render
> in Blender, and the 'BEER' project from Bong Wee Kwong.
> > http://wiki.blender.org/index.php/User:LightBWK
> > A new mailing list has been added to discuss work on Blender's NPR
> render future:
> > http://lists.blender.org/mailman/listinfo/bf-blender-npr
> > Thanks,
> > -Ton-
> > --------------------------------------------------------
> > Ton Roosendaal - ton at blender.org - www.blender.org
> > Chairman Blender Foundation - Producer Blender Institute
> > Entrepotdok 57A - 1018AD Amsterdam - The Netherlands
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