[Bf-committers] BGE regresion tests

Mitchell Stokes mogurijin at gmail.com
Tue Dec 23 22:39:41 CET 2014


Let me know if you have questions or run into issues.

--Mitchell
On Dec 23, 2014 2:07 AM, "Jorge Bernal" <jbernalmartinez at gmail.com> wrote:

> Hi,
>
> I will take a look to the BGE regression suite during Xmas holydays. I will
> contact with you when finished.
>
> Regards,
> lordloki
>
> 2014-12-23 10:30 GMT+01:00 Sergey Sharybin <sergey.vfx at gmail.com>:
>
> > Hey,
> >
> > A while ago we made it so P-key only starts BGE when current render
> engine
> > is set to Game Engine. Since then running regression tests became a bit
> > more of a hassle because they all are saved with BI as the render engine.
> >
> > Do BGE team (or someone else around :) mind going through the files
> making
> > sure BGE is set as render engine in the tests files?
> >
> > Would also be nice if someone familiar with the GE checks if the files
> and
> > scripts in them are valid. Currently having some files with python issues
> > in them and not sure if it's normal/expected or not.
> >
> > Bet that's a nice projects for a rainy evening and for your commit ratio
> :)
> >
> > --
> > With best regards, Sergey Sharybin
> > _______________________________________________
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> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
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