[Bf-committers] BGE regresion tests

Sergey Sharybin sergey.vfx at gmail.com
Tue Dec 23 10:30:10 CET 2014


A while ago we made it so P-key only starts BGE when current render engine
is set to Game Engine. Since then running regression tests became a bit
more of a hassle because they all are saved with BI as the render engine.

Do BGE team (or someone else around :) mind going through the files making
sure BGE is set as render engine in the tests files?

Would also be nice if someone familiar with the GE checks if the files and
scripts in them are valid. Currently having some files with python issues
in them and not sure if it's normal/expected or not.

Bet that's a nice projects for a rainy evening and for your commit ratio :)

With best regards, Sergey Sharybin

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