[Bf-committers] Blender developer meeting notes - 31 August, 2014

CoDEmanX codemanx at gmx.de
Sun Aug 31 21:54:19 CEST 2014


There should really be a pre-flight check, to prompt the user what to do 
BEFORE even preparing rendering. It would catch unavailable drivers, 
missing textures, non-writable target devices etc.


Am 31.08.2014 19:29, schrieb Daniel Salazar - patazstudio.com:
> About the Reload Trusted issue, don't forget background mode too which is
> even more "invisible". You launch render and never notice anything wrong
> until you see the frames
>
> Daniel Salazar
> patazstudio.com
>
>
> On Sun, Aug 31, 2014 at 9:32 AM, Ton Roosendaal <ton at blender.org> wrote:
>
>> Hi all,
>>
>> Here are today's minutes from the weekly meeting in irc.freenode.net
>> #blendercoders.
>>
>> 1) Upcoming 2.72 release
>>
>> - The wiki page with our planning: (no changes, in 2 weeks a first release
>> build should be there)
>>    http://wiki.blender.org/index.php/Dev:Doc/Projects
>>
>> - Meeting discussed the too many open issues in tracker.
>>
>> - Joshua Leung has quite some animation issues (NLA, constraints) on his
>> desk. Most fixes require big changes, and should not be done now - but more
>> early in a release cycle. He can start work on it late October earliest due
>> to other obligations.
>>
>> - Martijn Berger: for 2.72 there are a bunch of windows platform bugs that
>> need to be resolved. Andrea Weikert offers assistance.
>>
>> - Jonathan Williamnson points at this UI issue that should be revised -
>> for append/linking of data.
>> https://developer.blender.org/T41593
>> A quick fix would be to bring the "Link" checkbox back again, a more
>> proper fix involves a bit of UI thinking. It was already discussed with
>> Campbell, but preferably should be tackled for the release.
>>
>> 2) Other projects
>>
>> - Blender Institute (as part of Gooseberry project) agreed on assigning
>> Antonis Ryakiotaks to (nearly) half time on helping Jason Wilkins with the
>> Viewport branch. First goal should be clearly mapping out where we are,
>> what deliverables and benefits are, and then agree on a planning for it.
>>
>> - Lukas Toenne still works on hairsim, first results are on Gooseberry
>> blog:
>>   http://gooseberry.blender.org/weekly-august-29-2014/ <- check video for
>> hairsim
>>
>> - Bastien Montagne has "Custom Split Normals" branch ready for review,
>> Campbell will check.
>>
>> - New Blender development fund grant: for Nicholas Bishop - to work 6
>> weeks on sculpt related features.
>>    The Mesh modeling / sculpting module team will check with him on the
>> work target(s).
>>
>> - Lukas Treyer has a new DXF importer ready, is in master now.
>>
>> http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Addons#DXF_Import_Addon
>>
>> - Thomas Dinges likes to get feedback on splitting the caustics option:
>>    https://developer.blender.org/D766
>>
>> 3) UI stuff
>>
>> - Jopnathan made a proposal for a planning and roadmap:
>> http://wiki.blender.org/index.php/Dev:Doc/Projects/UI#Projects
>>
>> - Pablo Vazquez: We need to redesign the whole "Reload Trusted" workflow,
>> at the moment it goes unnoticed even for power users (and devs!). Proposal
>> is to make it more prominent (animation, colors?) and add an option to
>> remember this setting (AKA turn on "Auto Run Python Scripts" and save user
>> preferences).
>>
>>
>> -Ton-
>>
>> --------------------------------------------------------
>> Ton Roosendaal  -  ton at blender.org   -   www.blender.org
>> Chairman Blender Foundation - Producer Blender Institute
>> Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands
>>
>>
>>
>> _______________________________________________
>> Bf-committers mailing list
>> Bf-committers at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers
>>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>


More information about the Bf-committers mailing list