[Bf-committers] creating a dictionary of terms ...

Campbell Barton ideasman42 at gmail.com
Sat Aug 30 16:53:08 CEST 2014


Would be nice to have this in the new manual, some central "Glossary
of Terms" to help demystify the jargon in 3D.

But try limit it to terms specific to Blender, or that have a special
meaning in Blender (other terms users can check a dictionary or search
online).

On Sun, Aug 31, 2014 at 12:44 AM, patrick boelens <p_boelens at msn.com> wrote:
> Hey Gaia,
>
> I really like the this idea! Perhaps we could also add a "thesaurus" section, where we'd list some of the termiology used in other programs. For example, for Armature this could include Skeleton and Skeletal Rig.
>
> Just my 2 cents; keep up the good work!
>
> Cheers,
> Patrick
>
>> Date: Sat, 30 Aug 2014 15:55:03 +0200
>> From: gaia.clary at machinimatrix.org
>> To: bf-committers at blender.org
>> Subject: [Bf-committers] creating a dictionary of terms ...
>>
>> Hi;
>> I am currently trying to setup a dictionary of terms on our
>> documentation site.
>> But i think that this really should be done in the Blender manual and the
>> defined terms should then be used/referenced in the blender manual as well.
>>
>> Here is what i have so far (not much, but a beginning):
>>
>> http://blog.machinimatrix.org/blender3d-dictionary/
>>
>> If you think this is a good idea then please can you check the above
>> blog post and see if the definitions there are "good for blender" ?
>> And if you have change requests or good definitions for other terms
>> as well,  then please let me know about them (maybe just add
>> a comment to the Blog page if you like to do so).
>>
>> I could eventually move all of this to a new Blender Dictionary page.
>> Please also tell me when you have a better idea about all of this .
>>
>> thanks,
>> cheers,
>> gaia
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>
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-- 
- Campbell


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