[Bf-committers] Doubt about bumps.

Antony Riakiotakis kalast at gmail.com
Tue Aug 26 18:04:08 CEST 2014


As far as I can tell, bump maps in our texture code simply operate with
derivatives between neighbouring pixels, so there's really not any "ground
level" there.


On 26 August 2014 17:18, Eugenio Pignataro <info at oscurart.com.ar> wrote:

> Hi guys!
>
> We have a doubt about bump maps, the standard b/w, does the bump map has
> a base grey color? or black color its base color for bump?. As far as i
> know displace modifier has gray base color, black goes down whites goes
> up, but bump map?
>
> Thanks in advance!
>
>
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>
> Eugenio Pignataro
> Drawing & Digital Art.
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