[Bf-committers] FBX import support
Stefano Corazza
stefano at mixamo.com
Fri Apr 25 00:31:03 CEST 2014
I hear there are improvements coming up... but many users are sending a
lot of complaints about FBX import in Blender.
A few questions:
1 - Did we include in Blender the FBX SDK or otherwise how are these FBX
created?
2 - Right now there is no support for rigged/animated characters in the
FBX importer. Is this something anyone is working on?
FBX is a very complex format we have deeply studied in the past year, I
just want to make sure we have a realistic vision of what is possible.
Please please please comment on this post!!! We want to know!!!
Thanks
Stefano
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