[Bf-committers] Node link swapping

gandalf3 zzyxpaw at gmail.com
Tue Apr 15 01:16:41 CEST 2014


Actually that was one of the ideas in my proposal :)

On 04/14/14 16:13, patrick boelens wrote:
> Perhaps the swapping behaviour could be mapped to a key? For example, plugging in a new image output into a Mix node makes the existing link disappear, while doing so while holding shift could perform the swap.
>
> Just some thoughts.
>
> Cheers!
>
>> From: zanqdo at gmail.com
>> Date: Mon, 14 Apr 2014 16:55:22 -0600
>> To: bf-committers at blender.org
>> Subject: Re: [Bf-committers] Node link swapping
>>
>> The old behavior was too broad and intrusive, maybe swapping could be
>> implemented just in the few cases where it actually makes sense like
>> in mix nodes
>> Daniel Salazar
>> patazstudio.com
>>
>>
>> On Mon, Apr 14, 2014 at 4:53 PM, gandalf3 <zzyxpaw at gmail.com> wrote:
>>> I have missed the node connection usability feature which was removed in
>>> r61178, and I'm convinced that my node workflow is slightly slower than
>>> it was before.
>>>
>>> I have written up a wiki page/request explaining why I think the old
>>> behavior was faster in most cases. You can find it here:
>>> http://wiki.blender.org/index.php/Dev_talk:Ref/Proposals/UI/Socket_Swapping
>>>
>>> And I just want to say how awesome Blender is, and also thanks, for
>>> keeping Blender going :)
>>>
>>> --
>>> -gandalf3
>>>
>>> _______________________________________________
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-- 
-gandalf3



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