[Bf-committers] Question about external Blender interface

Dalai Felinto dfelinto at gmail.com
Fri Apr 4 18:16:41 CEST 2014


Hi Pablo,

This can be implemented via Python, but you will need to handle all
the socket connectivity part.

It would be nice to have this built-in in Blender (maybe as new
bpy.app.handlers). But I don't think anyone is working on this it at
the moment.

Dalai
--
blendernetwork.org/dalai-felinto
www.dalaifelinto.com


2014-04-04 13:05 GMT-03:00 <pablo /> <pablojmuratore at gmail.com>:
> Hi,
>
> * My background:
>
> I started using Blender a couple of months ago, I´ve been always a fan of
> 3D and Blender in general since I think it´s an excellent product.
> I work as a Web and Android developer
>
> * The object of the email:
>
> Ultimately when using Blender, I thought about using all 5 mouse buttons
> then it came to me that I have a Joystick with 3d movement and lots of
> buttons would be interesting using it with blender.
> Finally I came to the idea of developing an Android application to replace
> the main use of the keyboard.
>
> What I don´t know is if Blender allows any kind of connectivity out of the
> app.
> For example, it could use a port or something to which apps could connect
> and send in commands, or something else you guys might think of.
> The possibilities are really big since virtually anything could be used to
> control blender.
>
> I would like to know if this is possible and if there are already efforts
> towards it, I couldn´t find any info on the Web.
>
> If this is not the right place to post please let me know.
>
> Thanks!
> Pablo
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