[Bf-committers] Game Properties - do we need that?

Cezary Kopias cezary.kopias at gmail.com
Tue Sep 24 12:14:49 CEST 2013

In UV/Image View we have "Game Properties" in "N" panel. Do Cycles or
Internal makes any use of it or maybe its simply overlooked and we can hide
it when using those render engines?  Also I build without GameEngine and
still have this.

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