[Bf-committers] Freeing the 3D manipulator.

Gert De Roost paleajed at gmail.com
Sat Sep 21 09:15:07 CEST 2013


Even when not mentioning lack of axis-constraining and snapping when using
3d cursor for this, theres the fact that 3d cursor only enables
translating, and not rotating, of the manipulator...


On Sat, Sep 21, 2013 at 8:21 AM, Hadrien Brissaud <hadriscus at gmail.com>wrote:

> My bad, with the current solution you indeed need geometry to base the
> orientation on - sorry for any confusion. I can see the handyness of freely
> translating the pivot point, too, but that's what the 3D cursor is supposed
> to be used for. Vanilla 3D cursor is clunky, admittedly...
> In Modo they use a combination of pivot point and orientation which they
> call "action center" and this combo is stored as a preset. Could be
> interesting to explore, although I think I like being able to set both
> independently.
>
> Hadrien
>
>
> On 21 September 2013 01:22, Gert De Roost <paleajed at gmail.com> wrote:
>
> > Hi Hadrien,
> >
> > Then you should really explain me how...  As far as I know the "transform
> > orientations" just serves to store the orientation and revert back to it
> > later or use it on other elements.
> > Having the option to locate and rotate the manipulator in *any* state
> > (without affecting any geometry) you want during modeling with option to
> > snap to vert/edge/face/surface is something totally different.  If not
> > clear I can always make a short video?
> >
> >
> > Gert.
> >
> >
> > On Sat, Sep 21, 2013 at 12:21 AM, Hadrien Brissaud <hadriscus at gmail.com
> > >wrote:
> >
> > > Hello,
> > >
> > > are you aware this exactly can be done through the "transform
> > orientations"
> > > panel in Properties sidebar ?
> > >
> > >
> > > On 20 September 2013 13:04, Alberto Torres <kungfoobar at gmail.com>
> wrote:
> > >
> > > > 2013/9/19 Hadrien Brissaud <hadriscus at gmail.com>
> > > >
> > > > > adding custom orientations is already supported and easily
> accessible
> > > >
> > > >
> > > > Maybe is not so easily accessible if people keep coming with new
> > > solutions.
> > > > I suggest to have a key (with an equivalent and easy to discover GUI
> > > > element) to add a transform and set it right away, and pressing the
> key
> > > > again goes back to the previous setting. The key part can be easily
> > done
> > > > calling create_orientation(use=True) and delete_orientation(). On the
> > GUI
> > > > side, both usage and discoverability can be greatly improved. In the
> > > > "transform orientation" drop-down box in the header I would add a
> "add
> > > > custom" mode that basically calls create_orientation(use=True).
> > > >
> > > >
> > > > DiThi
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