[Bf-committers] Freeing the 3D manipulator.

Hadrien Brissaud hadriscus at gmail.com
Thu Sep 19 23:16:16 CEST 2013


adding custom orientations is already supported and easily accessible, what
benefit does being able to relocate the manipulator give ?

On 19 September 2013 22:47, Gert De Roost <paleajed at gmail.com> wrote:

> Hello,
> I added a patch to the tracker that adds two new transform orientation
> modes to the 3D viewport.
> The first, called "Set", will enable the user to reposition/rotate the
> manipulator widget, without it having any effect on the geometry under it
> (setting manipulator state). This can be done using the manipulator itself
> or using Gkey/Rkey. It also fully supports X/Y/Z constraints and
> CTRL-snapping.
> When the manipulator is set, the user should select the second new
> transform orientation, called "Free", which will keep the manipulator in
> its "Set" location/rotation but will then allow this manipulator to be used
> to transform geometry.
> With current Blender, freely setting the manipulator only works using 3D
> cursor, which not allows to set rotation, neither supports X/Y/Z
> constraining or versatile CTRL-snapping.
> I hope this will be considered and am open to discussion,
> Gert De Roost.
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