[Bf-committers] BGE: Removing Singletexture Mode

David Jeske davidj at gmail.com
Wed Sep 11 22:27:17 CEST 2013


why not have the legacy rasterizer use the transitional GLSL 1.2 instead of
multitexture? is there userbase out there with pre opengl 2 / glsl 1.2
hardware?


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