[Bf-committers] Import based on extension
albartus at home.nl
Tue Oct 15 18:02:11 CEST 2013
I am unsure how practical this workflow would be;
Import an object using the 'default' import settings. Then have in the
toolshelf (on the left) the import options which a user can tweak.
(changing an option will cause the current imported to be removed and
re-import with the new settings.) This would mimic the way a new mesh,
say a circle, where the user can change the radius/vertices as long as
nothing has been edited.
The problem becomes then that re-importing the mesh could take longer.
(maybe an apply button?) The advantage could be that instead of making
the selection up-front, it can be done after 'import'.
I am unsure how practical (from a user's perspective) that would be
though. Maybe setting the import options on forehand is the best way to
go. It would be the first application to change import-settings after
> This has come up before, and it can be done.
> The main thing to resolve is how to show operator options (some way to
> re-initialize different operator properties when selecting a file with
> a different extension).
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