[Bf-committers] Joining objects and merging UV Layouts has Changed in Behaviour (2.69)

Gaia gaia.clary at machinimatrix.org
Tue Oct 15 10:49:26 CEST 2013


For 2.69 when joining objects, then the UV maps are joined
by name instead of by index. While this sounds like a good
change unfortunately this results in an unpleasant
follow up issue:

Assume you have 2 objects, each with one single UV Layer,
but both UV Layers are named differently. Now, after joining
the object has 2 UV Layers.

The problem is: We do not (yet) have a Join UV Layers function.

- The easiest fix would be to add an option to the Join operator, like:

     Join UVS by [Index|Name]

- Or add a function for joining UV Layers

Now the question is: Can this be fixed for 2.69 in one way or the other ?


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