[Bf-committers] UI question (about collada exporter)

Gaia gaia.clary at machinimatrix.org
Tue Nov 26 17:32:42 CET 2013


On 26.11.2013 16:31, Sergey Sharybin wrote:
> One developer-side note: if you're gonna to calculate things from a draw
> calllback. This callback is called for every panel redraw. Iterating
> database from it is not gonna to be a good idea.
>
> So you would need to find a way to cache the values somewhere.

I was thinking about calculating the numbers once and reuse them until the
File Selector window is closed. I guess this will be OK ?

> On Tue, Nov 26, 2013 at 9:27 PM, Gaia <gaia.clary at machinimatrix.org> wrote:
>
>> Hey, Jonathan;
>> what about this ?:
>>
>> [ ] Include  23 children
>> [ ] Include   1 armatures
>> [ ] include 110 shape keys
>> [ ] Include   3 UV Textures
>> [ ] Include  10 Material textures
>> [ ] Include  21 Deform bones only
>>
>> -gaia-
>>
>> On 26.11.2013 16:24, Jonathan Williamson wrote:
>>> Hey Gaia,
>>>
>>> I think this functionality is a good thing to implement. My only concern
>> is
>>> that I don't think it's clearly illustrated to the user what the number
>>> actually represents. But that may be a silly concern. Any thoughts on how
>>> this could be improved?
>>>
>>> Jonathan Williamson
>>> http://cgcookie.com
>>>
>>>
>>> On Tue, Nov 26, 2013 at 8:55 AM, Gaia <gaia.clary at machinimatrix.org>
>> wrote:
>>>> Hi;
>>>>
>>>> I propose to add numerical hints to the collada export panel
>>>> like this:
>>>>
>>>> [ ] Include children (23)
>>>> [ ] Include armatures (1)
>>>> [ ] include shape keys (110)
>>>> [ ] Include UV Textures (3)
>>>> [ ] Include Material textures (10)
>>>> [ ] Deform bones only (21)
>>>>
>>>> The numbers in brackets are the number of items affected.
>>>> When the number is 0 then the corresponding checkmark gets
>>>> greyed out.
>>>>
>>>> Is this OK to do ? I guess the numbers are easy to find
>>>> and they will only be collected when a user calls
>>>> the export panel.
>>>>
>>>> cheers,
>>>> Gaia
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>
>



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