[Bf-committers] Blender soft select feature

Greg Zaal gregzzmail at gmail.com
Tue Nov 26 14:56:53 CET 2013


In future, you can ask on the blenderartists.org forum, or in #blender on
the freenode irc network, or on blender.stackexchange.com - those are
probably the three most popular places for support.

Cheers,
Greg
On Nov 26, 2013 3:26 PM, "Trouble Daemon" <troubledaemon at gmail.com> wrote:

> It sounds like you are looking for the "proportional editing" feature? Try
> press "O" while in edit mode and adjust with the wheel mouse.
>
> That being said, keep in mind that this list is more for coding than
> tutorials or general questions about how to use blender :)
>
> Anyways, hope this helps?
>
>
> Dan
>
>
> On Tue, Nov 26, 2013 at 8:14 AM, Crs Mrn <mahri726 at gmail.com> wrote:
>
> > Hi. I have some questions. Does Blender have something similar to soft
> > selection in Maya? That feature is very useful, especially for morphs.
> Soft
> > selection is something like that: you click a vertex, and all the
> vertices
> > around get some colours.(usually yellow red and black). If you translate
> > the vertex, the yellow vertices around move with it, red move a little
> and
> > black very little. By holding the B key, you can get the fallof circle
> > radius bigger or smaller. The soft select can be customized with a
> feature
> > named falloff curve. I think that soft select is a great tool for morphs
> or
> > for precision sculpting. Does Blender have something similar? I miss that
> > tool.
> > _______________________________________________
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> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
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