[Bf-committers] Introduction + Help

Tom M letterrip at gmail.com
Tue Nov 5 02:42:55 CET 2013


looks like your email got overlooked, you can have a look at our quick
hacks page


We also have a todo tracker that has things that developers plan to
get to, but items don't always get closed, so you might want to double
check before starting on one that it hasn't arleady been done.


You can also pop into irc.freenode.net and ask to be given a bug,
which will reduce the odds that someone else will be working on it at
the same time.


On Tue, Oct 29, 2013 at 1:35 AM, Gurjot Singh <bhattigurjot at gmail.com> wrote:
> Hi,
> I am Gurjot Singh Bhatti from India. I'm currently doing my Computer
> Science Engineering (B.Tech 3rd Year).
> Recently I came across this amazing piece of software "Blender". Well
> its the 'Love at First Sight'. :D
> I never thought any open source software could even compete with all
> those expensive proprietary softwares that claim to be the best. I
> think I under-estimated the power of open source community. Since I've
> always been interested in 3D Animations and Games this software is a
> blessing. And I'm seriously amazed at its level of production.
> And I'd love to be the part of this community as a developer.
> I've built the Blender and I was going through the bug lists. It seems
> those bugs are solved pretty fast by all the experts here like Brecht
> Van Lommel, and Campbell Barton.
> I don't know from where should I start first?
> Is there any particular task I should follow or what?
> Any kind of help or tip would be appreciated. :)
> --
> Gurjot Singh
> Blog: http://bhattigurjot.wordpress.com
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers

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